@paweltoja
Spróbuj:
[party_tpl|pt_wilki|auto_proceed,"start", [(eq,"$talk_context",tc_party_encounter)], "Auuuuuuu!", "close_window",[(jump_to_menu, "mnu_wilki"),]],
Ewentualnie możesz zmodyfikować skrypt game_event_party_encounter
(else_try),
(party_get_template_id, ":template", "$g_encountered_party"),
(eq, ":template", "pt_wilki"),
(jump_to_menu, "mnu_wilki"),