To już wykracza poza edytory. Edycja plików tekstowych jest możliwa, ale to masochizm. Do takich rzeczy musisz zacząć używać MS.
(else_try),
(eq,"$background_answer_3",cb3_squire),
(troop_raise_attribute, "trp_player",ca_strength,1),
(troop_raise_attribute, "trp_player",ca_agility,1),
(troop_raise_skill, "trp_player","skl_riding",1),
(troop_raise_skill, "trp_player","skl_weapon_master",1),
(troop_raise_skill, "trp_player","skl_power_strike",1),
(troop_raise_skill, "trp_player","skl_leadership",1),
(troop_add_gold, "trp_player", 20),
(troop_raise_proficiency, "trp_player",wpt_one_handed_weapon,30),
(troop_raise_proficiency, "trp_player",wpt_two_handed_weapon,30),
(troop_raise_proficiency, "trp_player",wpt_polearm,30),
(troop_raise_proficiency, "trp_player",wpt_archery,10),
(troop_raise_proficiency, "trp_player",wpt_crossbow,10),
(troop_raise_proficiency, "trp_player",wpt_throwing,10),
(troop_add_item, "trp_player","itm_leather_jerkin",imod_ragged),
(troop_add_item, "trp_player","itm_leather_boots",imod_tattered),
(troop_add_item, "trp_player","itm_sword_medieval_a", imod_rusty),
(troop_add_item, "trp_player","itm_hunting_crossbow",0),
(troop_add_item, "trp_player","itm_bolts",0),
(troop_add_item, "trp_player","itm_saddle_horse",imod_swaybacked),
(troop_add_item, "trp_player","itm_smoked_fish",0),
i po prostu edytujesz przedmioty.