Witam,
Mam problematyczną sytuację w moim modzie.
Dodałem do gry 8 nowych przedmiotów, po ich dodaniu gdy naciskam klawisz C aby zobaczyć okno postaci w trakcie gry, wywala mnie do pulpitu.
Sądzę, że przedmioty wpisane są poprawnie ponieważ wkleiłem ich tekstowy schemat z istniejących już i działających przedmiotów.
zrzut z rgl_log:
Starting new log file.
Module_name = Calradia
Setting Map Min X = -105.000000
Setting Map Max X = 105.000000
Setting Map Min Y = -105.000000
Setting Map Max Y = 105.000000
Num Hints = 12
Setting Time Multiplier = 0.250000
Setting Seeing Range Multiplier = 6.500000
Setting Track Spotting Multiplier = 0.800000
Setting Blood Multiplier = 2.000000
Setting player_wounded_treshold = 5.000000
Setting hero_wounded_treshold = 15.000000
Setting Skill Prisoner Management Bonus = 5
Setting Skill Leadership Bonus = 3
Setting Base Companion Limit = 20
Setting player_xp_multiplier = 2.000000
Setting hero_xp_multiplier = 2.000000
Setting regulars_xp_multiplier = 3.000000
Setting damage_interrupt_attack_treshold = 3.000000
Setting armor_soak_factor_against_cut = 0.650000
Setting armor_soak_factor_against_pierce = 0.350000
Setting armor_soak_factor_against_blunt = 0.300000
Setting armor_reduction_factor_against_cut = 1.000000
Setting armor_reduction_factor_against_pierce = 0.650000
Setting armor_reduction_factor_against_blunt = 0.650000
Setting horse_charge_damage_multiplier = 1.000000
Setting couched_lance_damage_multiplier = 0.750000
Setting missile_damage_speed_power = 2.000000
Setting melee_damage_speed_power = 2.000000
Scan Module Textures = 1
Scan Module Sounds = 1
Loading Resource test
Loading Resource textures_face_gen
Loading Resource shaders
Loading Resource textures
Loading Resource materials
Loading Resource materials_face_gen
Loading Resource uimeshes
Loading Resource meshes_face_gen
Loading Resource helpers
Loading Resource map_tree_meshes
Loading Resource particle_meshes
Loading Resource skeletons
Loading Resource tree_meshes
Loading Resource xtree_meshes
Loading Resource grass_meshes
Loading Resource plant_meshes
Loading Resource body_meshes
Loading Resource object_meshes
Loading Resource object_bodies
Loading Resource goods_meshes
Loading Resource item_meshes1
Loading Resource horse_a
Loading Resource food
Loading Resource armors_b
Loading Resource armors_c
Loading Resource helmets
Loading Resource helmets_b
Loading Resource village_houses
Loading Resource village_houses_a
Loading Resource village_houses_b
Loading Resource deneme
Loading Resource interiors_a
Loading Resource interiors_b
Loading Resource interiors_c
Loading Resource arena
Loading Resource map_icons_b
Loading Resource castle_a
Loading Resource dungeon
Loading Resource stone_houses
Loading Resource snowy_houses
Loading Resource snowy_castle
Loading Resource helmets_d
Loading Resource castle_b
Loading Resource square_keep
Loading Resource anim_b
Loading Resource shields
Loading Resource shields_b
Loading Resource weapon_meshes_c
Loading Resource xtree_meshes_b
Loading Resource map_icons_c
Loading Resource pictures
Loading Resource scene_encounter_spot
Loading Resource interior_thirsty_lion
Loading Resource scene_small_tavern
Loading Resource weapon_meshes1
Loading Resource weapon_meshes_b
Loading Resource houses1
Loading Resource wall_meshes1
Loading Resource town_houses
Loading Resource doors
Loading Resource churches
Loading Resource town_houses_b
Loading Resource castle_c
Loading Resource castle_d
Loading Resource castle_e
Loading Resource castle_f
Loading Resource castle_g
Loading Resource castle_h
Loading Resource fake_houses
Loading Resource town_houses_c
Loading Resource banners
Loading Resource costumes_a
Loading Resource prisons
Loading Resource prisons_b
Loading Resource interiors_d
Loading Resource costumes_b
Loading Resource costumes_c
Loading Resource arena_costumes
Loading Resource boots_a
Loading Resource terrain_borders
Loading Resource terrain_borders_b
Loading Resource skyboxes
Loading Resource object_b
Loading Resource tree_e_meshes
Loading Resource destroy
Loading Resource xtree_meshes_c
Loading Resource grass_meshes_b
Loading Resource interiors_steppe
Loading Resource grooming_horse
Loading Resource town_houses_d
Loading Resource horses_b
Loading Resource ani_horse_mounted
Loading Resource deneme2
Loading Resource horse_skeleton
Loading Resource steppe_fake_houses
Loading Resource weapon_meshes_d
Loading Resource tableau_shields
Loading Resource heraldic_armors
Loading Resource spear
Loading Resource weapons_e
Loading Resource custom_banner
Loading Resource ani_man_walk
Loading Resource ani_twohanded
Loading Resource ani_onehanded
Loading Resource ani_death
Loading Resource ani_stand_guardsman
Loading Resource ani_human_mounted
Loading Resource ani_lady_stand
Loading Resource ani_poses
Loading Resource ani_stand_shopkeeper
Loading Resource ani_man_cheer
Loading Resource ani_stand_onhorse
Loading Resource ani_throw_stone
Loading Resource ani_strikes
Loading Resource ani_equip_arms
Loading Resource ani_run_p
Loading Resource ani_run_forward_left_right
Loading Resource uni_strikes3
Loading Resource ani_walk_sideways
Loading Resource ani_run_sideways
Loading Resource uni_jump
Loading Resource uni_stances
Loading Resource uni_equip
Loading Resource uni_strike
Loading Resource uni_throws
Loading Resource uni_fistswing
Loading Resource uni_lord_stand
Loading Resource uni_defence
Loading Resource uni_sideways
Loading Module Resource boots
Loading Module Resource rkka_caps
Loading Module Resource rifles
Loading Module Resource bullets
Loading Module Resource pistols
WARNING: Unable to find material na_jpa_rusted_weapons
WARNING: Unable to find material national_party_weapon
WARNING: Unable to find material national_party_rusted_weapon
WARNING: Unable to find material national_party_weapon
WARNING: Unable to find material national_party_rusted_weapon
WARNING: Unable to find material national_party_weapon
WARNING: Unable to find material national_party_weapon
WARNING: Unable to find material national_party_rusted_weapon
WARNING: Unable to find material national_party_weapon
WARNING: Unable to find material national_party_rusted_weapon
WARNING: Unable to find material na_jpa_rusted_weapons
Loading Module Resource melee_weapon
WARNING: Unable to find material na_jpa_rusted_weapons
WARNING: Unable to find material na_jpa_rusted_weapons
WARNING: Unable to find material na_jpa_rusted_weapons
WARNING: Unable to find material na_jpa_rusted_weapons
WARNING: Unable to find material na_jpa_rusted_weapons
WARNING: Unable to find material na_jpa_rusted_weapons
WARNING: Unable to find material na_jpa_rusted_weapons
WARNING: Unable to find material na_jpa_rusted_weapons
WARNING: Unable to find material na_jpa_rusted_weapons
WARNING: Unable to find material mos_bay_1910
WARNING: Unable to find material mauser_98k
WARNING: Unable to find material mauser_98k
Loading Module Resource head_covers
Loading Module Resource other_uniform
WARNING: Unable to find material comissar
WARNING: Unable to find material wa_general
WARNING: Unable to find material kombrig
Loading Module Resource civilian
Loading Module Resource buildings
Loading Module Resource vehicles
Loading Module Resource arena_outfit
Loading Module Resource mundury
Loading Module Resource helmy
Loading Module Resource buty
Loading Module Resource karabiny
WARNING: Unable to find material
Loading Module Resource pistolety
Loading Module Resource cywilne_ubr
WARNING: Unable to find material
WARNING: Unable to find material
Loading Module Resource czapki_cyw
Loading Module Resource map_flags
Loading Module Resource map_flags_b
Loading Module Resource map_flags_c
Loading Module Resource 1866_anims
Loading Module Resource ladownice
Loading Module Resource reczne
Loading Module Resource user_interface_b
Loading Module Resource map_icon_meshes
Loading Module Resource particles_2
Loading Module Resource dobra
WARNING: Unable to find material doughnut
Loading Module Resource 1866_horses
Loading Module Resource beards
Loading Module Resource hair
Loading Module Resource ksiazki
Loading Module Resource plecaki
WARNING: Unable to find material
WARNING: Unable to find material
WARNING: Unable to find material
WARNING: Unable to find material
WARNING: Unable to find material
WARNING: Unable to find material
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_start
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_check_party_sees_party
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_party_speed_multiplier
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
Loading Textures...
Finished Loading Textures...
Finished All...
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
parties added.
launch complete.
Switching to menu window...
vdt_regular :Out of Static vertex buffer memory. Needed = 375256 Available: 200000
Expanding Buffer Capacity to 469070
Zastanawia mnie zwłaszcza ten fragment
" Switching to menu window...
vdt_regular :Out of Static vertex buffer memory. Needed = 375256 Available: 200000
Expanding Buffer Capacity to 469070 "
Tym bardziej, że nie występuje po każdym crashu
Druga zastanawiająca rzecz
- usuwam dodane przedmioty... wszystko działa
- dodaje kopie już istniejących przedmiotów na koniec listy w item kinds... nie działa.
Oczywiście nie zapomniałem zwiększyć liczby na początku pliku (item kinds)
W tawernach i na targowiskach gra nie crash-uje, nawet jak widzę tam dodane problematyczne przedmioty.
Dzieje się tak tylko przy naciśnięciu C.
Gra zachowuje się jak by nie mogła już przyjąć więcej dodatkowych przedmiotów co mnie strasznie dziwi.
Obecna liczba w Item kinds wynosi 911
Wersja gry 1,011
Czy ktoś mógłby mi pomóc?
Pozdrawiam