Nie podałeś żadnych szczegółów, więc trudno coś zasugerować. Polecam poczytać tutoriale.
.
W module system za animacje odpowiada plik module_animations.py.
["prepare_kick_0", acf_enforce_lowerbody, amf_priority_kick|amf_play|amf_client_prediction|amf_continue_to_next,
[0.05, "kick_rightleg", 10, 12, arf_blend_in_3],
],
["prepare_kick_1", acf_enforce_lowerbody, amf_priority_kick|amf_play|amf_client_prediction|amf_continue_to_next,
[0.05, "kick_rightleg", 12, 12, arf_blend_in_3],
],
["prepare_kick_2", acf_enforce_lowerbody, amf_priority_kick|amf_play|amf_client_prediction|amf_continue_to_next,
[0.05, "kick_rightleg", 12, 12, arf_blend_in_3],
],
["prepare_kick_3", acf_enforce_lowerbody, amf_priority_kick|amf_play|amf_client_prediction|amf_continue_to_next,
[0.05, "kick_rightleg", 12, 12, arf_blend_in_3],
],
["kick_right_leg", acf_enforce_lowerbody, amf_priority_kick|amf_play|amf_client_prediction,
## [1.09, "jump", 22, 48, arf_blend_in_1],
[0.7, "kick_rightleg", 12, 33, arf_blend_in_1],
],
["kick_left_leg", acf_enforce_lowerbody, amf_priority_kick|amf_play|amf_client_prediction,
## [1.09, "jump", 22, 48, arf_blend_in_1],
[0.7, "kick_rightleg", 12, 33, arf_blend_in_1],
],