Potrzebna będzie gra M&B i Module System
Otwieramy module_parties.py i znajdujemy linijkę i ją usuwamy
("town_2","Tihr:, icon_town|pf_town, no_menu, pt_none, fac_neutral,0,ai_bhvr_hold,0,(-48.9, 92.6),[], 120),
No tak, ale wciąż podrużują do tego miasta karawany włączamy module_scripts.py
Znajdujemy te linijki i je także usuwamy
(call_script, "script_set_trade_route_between_centers", "p_town_2", "p_town_4"),
(call_script, "script_set_trade_route_between_centers", "p_town_2", "p_town_6"),
(call_script, "script_set_trade_route_between_centers", "p_town_2", "p_town_8"),
(call_script, "script_set_trade_route_between_centers", "p_town_2", "p_town_12"),
(call_script, "script_set_trade_route_between_centers", "p_town_2", "p_town_13"),
(call_script, "script_set_trade_route_between_centers", "p_town_2", "p_town_15"),
(call_script, "script_set_trade_route_between_centers", "p_town_2", "p_town_16"),
Wszystko spoko, ale jeden lord wciąż może myśleć że to jego miasto
Znajdujemy ten kod i go też usuwamy
(call_script, "script_give_center_to_lord", "p_town_2", "trp_kingdom_6_lord", 0),
Potem znajdujemy to i to usuwamy
(party_set_slot,"p_town_2", slot_town_arena_melee_1_num_teams, 4),
(party_set_slot,"p_town_2", slot_town_arena_melee_1_team_size, 4),
(party_set_slot,"p_town_2", slot_town_arena_melee_2_num_teams, 4),
(party_set_slot,"p_town_2", slot_town_arena_melee_2_team_size, 6),
(party_set_slot,"p_town_2", slot_town_arena_melee_3_num_teams, 4),
(party_set_slot,"p_town_2", slot_town_arena_melee_3_team_size, 8),
(call_script, "script_center_change_trade_good_product ion", "p_town_2", "itm_smoked_fish", 130, 0),
No i po mieście nie ma śladu w grze