mógłby mi ktoś zamienić podstawowy module.ini z Nativa na ten, który jest wymagany w tym modzie:
http://forums.taleworlds.com/index.php/topic,148140.0.html?PHPSESSID=e8qdc08o2pqbr0p8ctakl1c2j6Móze ułomny jestem, ale coś źle robię.
Add these lines to your module's ini file in the #animations column, UNDER ( load_resource = full_plate_armor ), right near the bottom just below "load resource = valleyprops":
load_mod_resource = actions_mod
load_module_resource = std_banners
load_module_resource = std_banners_default
load_module_resource = std_flags_vertical
load_mod_resource = Floris_armour_clothing
load_mod_resource = Floris_armour_mailscale
load_mod_resource = Floris_armour_plate
load_mod_resource = Floris_boots
load_mod_resource = Floris_gauntlets
load_mod_resource = Floris_helmets_hood
load_mod_resource = Floris_helmets_steel
load_mod_resource = Floris_horses_armoured
load_mod_resource = Floris_horses_normal
load_mod_resource = Floris_shields_steel
load_mod_resource = Floris_shields_wood
load_mod_resource = Floris_weapons_axes
load_mod_resource = Floris_weapons_blunt
load_mod_resource = Floris_weapons_lances
load_mod_resource = Floris_weapons_pikes
load_mod_resource = Floris_weapons_ranged
load_mod_resource = Floris_weapons_swords
load_mod_resource = communityhelms
load_mod_resource = indo_helmets
load_mod_resource = highlander
load_mod_resource = Narf's_Plate_Armour
load_mod_resource = Silver_Wolf
load_mod_resource = stuff
load_mod_resource = SW_shields
load_mod_resource = SW_teutonic_knights
load_mod_resource = vikingpack
load_module_resource = Dejawolf_helmets
load_module_resource = Dejawolf_helmets_late
load_module_resource = faradon_models
load_module_resource = Narfs_plate_armour
load_module_resource = spak_meshes
*****
In this same module's ini file, you'll need to remove or disable the following lines (Start the line with the # sign to comment out the line):
load_resource = banners
load_resource = map_flags
load_resource = map_flags_b
load_resource = map_flags_c
load_resource = map_flags_d (Warband ONLY!)
load_module_resource = banners
load_module_resource = map_flags
load_module_resource = map_flags_b
load_module_resource = map_flags_c
load_module_resource= map_flags_d (Warband ONLY!)
load_mod_resource = banners
load_mod_resource = map_flags
load_mod_resource = map_flags_b
load_mod_resource = map_flags_c
load_mod_resource = map_flags_d (Warband ONLY!)
*****
Edit these lines:
scan_module_sounds = 0
scan_module_textures = 0
to
scan_module_sounds = 1
scan_module_textures = 1