DIPLOMACY 4.LITDUM

This mod is not a simply version of Diplomacy mod, just I like this name for the mod . It is the result of my workings more than a year. Actually I had started this for progressing just Diplomacy mod at first so the mod's name has become Diplomacy 4.litdum(the recent official one is 4.3 as you know :)). But later, i loved modding this game and i ve gone so forward than progressing just Diplomacy mod. I ve created this thinking how i can enjoy most while playing the game. This mod is my imagination and comment for Warband. I hope you will like it as well. As creating the mod, my main purpose wasn't making a too large mod but high quality, bugfixed and including very useful features mod so it does not include thousands of items or hundreds of troops but I have tried to make the best looking graphic combination we can get maximum performance, added tens of new animations, hundreds of new models: my models + OSP models that i have remodified almost all of them, hundreds of new sounds, many new scenes, hundreds of fixings and many other features...
Diplomacy 4.litdum to moim zdaniem świetna modyfikacja, która dodając nowy content pozostawia nas w klimacie stworzonym przez dewelopera. Nie ujrzymy tu nowych frakcji, nie przeniesiemy się do innych ram czasowych bądź też krain. Twórca moda stworzył od podstaw drzewka jednostek dla wszystkich frakcji, dodał świetnie wykonane modele uzbrojenia, nowe lokacje, animacje oraz kilka innych smaczków takich jak bitwy morskie. Moim zdaniem modyfikacja godna polecenia, a ja osobiście stawiam ją na pierwszym miejscu w swoim rankingu. Tak właśnie powinien wyglądać Warband w dniu jego premiery.
Kilka screen'ów:
Szczegółowa lista zmian i nowości:
1. Diplomacy
You already know normal diplomacy features. They are with some bugfixings in this mod:
-Some better presentations.
-When you join another kingdom after you have your own kingdom and chose a culture speaking with your chancellor, this culture you chose didn't used to change. It has been fixed.
-when you chose a culture speaking with your chancellor, not only the guards in castle interior changes but prison guards and castle guards as well. (also other four guards in towns).
2. Pre-Battle Orders&Deployment
This genius coding includes basicly new battle tactics, formations and orders but also many things such as bodyguard option, weapon fixes and incredible artificial intelligence for the game.
I ve tried to give the largest PBOD it can be without wse.
-I ve added to latest non-wse pbod version i ve used somethings i found necessary such as new deathcam triggers, crouching(for player and as an order for player troops), deploying pavise shields(for player) from with-wse versions.
-And also artificial intelligence has been a bit changed to require less CPU than the latest one which is released for non-wse mods(it was driving CPU so much) so it requires less CPU now.
3. Freelancer
Another genius coding, which allows you to join any lord's party as his soldier.
I am thinking of adding somethings more to this for next versions of Diplomcy 4.litdum.
4. New Feasts & Castle Interiors
5. Lords Changing Factions
If you don't like seeing names such as Boyar Nuwas, Emir Klargus, Jarl Kramuk, you can turn it off to change factions/to be exiled/defection for vassals in the game.
6. Tavern Women
They increase your party's morale :D
7. Animation Variety
There are new runnig, walking, riding, standing animations and they are more than one for each of them for diversification.
8. Combat Animations
They are new attacks and defends animations but I ve added only defends and some of two-handed&polearm attacks . Some people like native attacks and defends animations more so there is also a second file for them to use, which named "actions.txt(with Native attacks&defends).rar", in the mod folder. You can also use this to turn it back to the native animations by replacing with other one.
9. Camels Frighten Horses
Horses fear camels and react, except chargers and sarranid horses.
10. Changing Party Name
You can change your party's name after your renown became 70.
11. Drinks in Taverns
You can buy beers and wines talking tavernkeepers to increase your party's morale
12. Selling Prisoner
You can sell your prisoners to tavernkeepers as well.
13. AI bots can kick as well.
14. Perfect troop presentation.
15. Items have been seperated to the markets depending on cultures they are used by.
16. Troops have got better items at lower levels
17. Ethnic faces
18. The game pauses when you detected hostiles during fast travel
19. New blood and sound effects(I ve tried to choose the most tragic ones)
20. Balanced kingdoms strenghs
21. Besiegings are more difficult
22. Shield bash attack
and a lot more features and fixings...
Link do moda na moddb.com ->
http://www.moddb.com/mods/diplomacy-4litdumLink do moda na TaleWorlds ->
https://forums.taleworlds.com/index.php/topic,356426.0.html