Forum Tawerny Four Ways
Mount&Blade - Modyfikacje => Mody do Warband => Wątek zaczęty przez: Premislaus w Października 04, 2011, 10:13:26
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http://forums.taleworlds.com/index.php/topic,109601.0.html?PHPSESSID=434smp19tg39an67thijm0s432
http://www.mbrepository.com/file.php?id=2388
http://forums.taleworlds.com/index.php/topic,129716.msg3139490.html#msg3139490 - a tu jakiś fix na jakiś crash w tawernie w Tuldze.
Features:
simple install through NSIS installer system
Polished Landscape with LODs
Polished Buildings (new Normal-Maps, using Warband Shaders now, LODs and less demanding shader for lod3+4)
New Horses, Armours (all from Kits from the forum)
DiplomacyMod
Prebattle Deployment & Order, Weapon Type Switch, Order Skirmish
Camp Entrenchment
Unique Battlescenes and Bridge-Battles
Polished Reports (Companions Overview and JRiders Presentations)
Viewable Troop Tree (under Reports)
Fog of War (you can choose at the start of a new game if you want that feature or not)
Deployable Pavise
Borderless Player-UI
Ambient SoundTrack
Deco Stuff like Turning Windmills, Sailing Ships
Reworked Weapon Proficiency Loss
Reworked Wound Recovery System
equipable, light-emitting, fire torch.
Factionized Merchant Inventory
Random Events (you can toggle that feature and also choose the style of presentation, either via message or dialog-box)
Exhaustion System for Map-Speed (this will forces the player to camp/rest in town regularly)
Unique Horses for each Faction (based on Heavenly Horses Mod)
Camels, Horses react to Camels
Sea Trade
Sea Battles
Foraging
(http://img576.imageshack.us/img576/8475/scaedumarscreen1.jpg)
Praven :).
http://www.moddb.com/mods/scaedumar/videos
Mam ochotę pobrać i chyba to zaraz zrobię. Pytanie tylko, czy bardzo zmuli to kompa...
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Wygląda wszystko bardzo ładnie, ale zobaczymy jak się modzik rozwinie. A co do pytania czy bardzo "zmuli kompa" to wystarczy spojrzeć w lewy górny róg screena ;)