common_windmill = (
1.0, 0, 0, [],
[
(assign, ":instance_no", 0),
(scene_prop_get_instance, ":windmill", "spr_windmill_fan_turning", ":instance_no"),
(prop_instance_get_position, pos1, ":windmill"),
(position_rotate_y, pos1, 10),
(prop_instance_animate_to_position, ":windmill", pos1, 100),
])
common_windmill_2 = (
1.0, 0, 0, [],
[
(assign, ":instance_no", 0),
(scene_prop_get_instance, ":windmill", "spr_windmill_fan", ":instance_no"),
(prop_instance_get_position, pos1, ":windmill"),
(position_rotate_y, pos1, 10),
(prop_instance_animate_to_position, ":windmill", pos1, 100),
])
common_windmill,