MIASTO
("trade_with_goods_merchant",[(party_slot_ge, "$current_town", slot_town_merchant, 1)],
"Trade with the goods merchant.",
[
(party_get_slot, ":merchant_troop", "$current_town", slot_town_merchant),
(change_screen_trade, ":merchant_troop"),
]),
## imprezka
("town_koncert",[],"Urzadz w miescie koncert harcorowych Bardow o nazwie 'Menele'.",
[(jump_to_menu,"mnu_koncert")
]),
## imprezka
("back_to_town_menu",[],"Head back.",
WIOSKA pod reports
("village_reports",[(eq, "$cheat_mode", 1),], "CHEAT! Show reports.",
[(jump_to_menu,"mnu_center_reports"),
]),
# dozynki1
("dozynkownia",[(party_slot_eq, "$current_town", slot_village_state, 0),
(neg|party_slot_ge, "$current_town", slot_village_infested_by_bandits, 1),],
"Urzadz dozynki w wiosce.",
[(jump_to_menu,"mnu_dozynki")
]),
# dozynki1
("village_leave",[],"Leave...",[(change_screen_return,0)]),
],
),
#dozynki2
(
"dozynki",0,
"Jestes pewny ze chcesz urzadzic dozynki w wiosce. Bedzie cie to kosztowac 300 denarow?",
"none",
[],
[
("dozynki_yes",[(party_slot_eq, "$current_town", slot_village_state, 0),
(neg|party_slot_ge, "$current_town", slot_village_infested_by_bandits, 1),],
"Tak.",
[
(store_troop_gold,":money","trp_player"),
(gt,":money",299),
(troop_remove_gold, "trp_player", 300), #ilosc denarow
(call_script, "script_change_player_relation_with_cent er", "$current_town", 2),
(rest_for_hours_interactive, 5, 5, 0), #rest while not attackable
(party_set_morale, "p_main_party", 50),
(display_message, "@Ludzie z wioski i twoj oddzial dobrze sie bawia.)", 0x88ff88),
(change_screen_return),
]),
("dozynki_no",[],
"Nie.",[(jump_to_menu,"mnu_village")]),
],
),
#dozynki2 end
(
"village_hostile_action",0,
"What action do you have in mind?",
"none",
#koncert2
(
"koncert",0,
"Jestes pewny ze chcesz urzadzic koncert hardcorowych bardow w miescie? Bedzie cie to kosztowac 800 denarow.\
Na pewno poprawia sie troche twoje relacje z miastem a morale twojego oddzialu wzrosnie.",
"none",
[
# (set_background_mesh, "mesh_pic_koncert"),
],
[
("koncert_tak",[],"Tak.",
[
(store_troop_gold,":money","trp_player"),
(gt,":money",799),
(troop_remove_gold, "trp_player", 800), #ilosc denarow
(call_script, "script_change_player_relation_with_cent er", "$current_town", 2),
(rest_for_hours_interactive, 5, 5, 0), #rest while not attackable
(party_set_morale, "p_main_party", 80),
(display_message, "@Miastowi i twoj oddzial przednio sie bawia. Nawet widziano {playername} jak wigina smialo cialo.", 0x88ff88),
# (play_sound, "snd_koncert"),
(change_screen_return),
]),
("koncert_nie",[],
"Nie.",[(jump_to_menu,"mnu_town")]),
],
),
#koncert2 end