Forum Tawerny Four Ways
Mount&Blade - Modyfikacje => Polskie mody => The Deluge (dawniej WFaS) => Wątek zaczęty przez: Heban w Kwietnia 03, 2012, 21:19:55
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Witam,
Gram od piątku w tego moda, ale przez ostatnie dni zaczęło mnie nękac wywalanei do pulpitu w różnych momentach rozgrywki w multi. W rlg_log mam coś takiego:
Processing Ini File {
Module_name = WFAS
Num Hints = 12
Setting Map Min X = -105.000000
Setting Map Max X = 105.000000
Setting Map Min Y = -105.000000
Setting Map Max Y = 105.000000
Setting Time Multiplier = 0.600000
Setting Seeing Range Multiplier = 6.500000
Setting Track Spotting Multiplier = 0.800000
Setting player_wounded_treshold = 5.000000
Setting hero_wounded_treshold = 15.000000
Setting Skill Prisoner Management Bonus = 5
Setting Skill Leadership Bonus = 3
Setting Base Companion Limit = 20
Setting player_xp_multiplier = 2.000000
Setting hero_xp_multiplier = 2.000000
Setting regulars_xp_multiplier = 3.000000
Setting damage_interrupt_attack_treshold = 3.000000
Setting damage_interrupt_attack_treshold_mp = 1.000000
Setting armor_soak_factor_against_cut = 0.800000
Setting armor_soak_factor_against_pierce = 0.650000
Setting armor_soak_factor_against_blunt = 0.500000
Setting armor_reduction_factor_against_cut = 1.000000
Setting armor_reduction_factor_against_pierce = 0.500000
Setting armor_reduction_factor_against_blunt = 0.750000
Setting horse_charge_damage_multiplier = 1.000000
Setting couched_lance_damage_multiplier = 0.650000
Setting fall_damage_multiplier = 5.000000
Setting shield_penetration_offset = 10.000000
Setting shield_penetration_factor = 1.000000
Setting missile_damage_speed_power = 1.900000
Setting melee_damage_speed_power = 2.000000
Setting multiplayer_walk_enabled = 1
Scan Module Textures = 1
Scan Module Sounds = 1
Unrecognized Module_info directive = give_performance_warnings . Skipping.
Loading Resource test
Loading Module Resource textures
Loading Module Resource materials
Loading Resource shaders
Loading Module Resource tul_shaders
Loading Module Resource Iboltax_faces
Loading Module Resource dedal_faces
Loading Module Resource flora_materials
Loading Module Resource tul_tex
Loading Module Resource tul_mat
Loading Module Resource manitas
Loading Resource helpers
Loading Module Resource particle_meshes
Loading Resource skeletons
Loading Module Resource tree_meshes
Loading Module Resource xtree_meshes
Loading Module Resource grass_meshes
Loading Module Resource plant_meshes
Loading Module Resource xtree_meshes_b
Loading Module Resource xtree_meshes_c
Loading Module Resource grass_meshes_b
Loading Module Resource tree_e_meshes
Loading Module Resource dedal_bodies
Loading Resource object_meshes
Loading Module Resource native_object_bodies
Loading Resource arabian_castle
Loading Resource food
Loading Resource village_houses
Loading Resource village_houses_a
Loading Module Resource village_houses_b
Loading Module Resource native_interiors_a
Loading Resource arena
Loading Resource castle_a
Loading Resource dungeon
Loading Resource stone_houses
Loading Resource snowy_houses
Loading Resource snowy_castle
Loading Resource castle_b
Loading Resource square_keep
Loading Resource anim_b
Loading Module Resource user_interface_b
Loading Resource user_interface_c
Loading Module Resource houses1
Loading Resource wall_meshes1
Loading Module Resource town_houses
Loading Resource doors
Loading Resource churches
Loading Module Resource town_houses_b
Loading Module Resource town_houses_c
Loading Resource castle_c
Loading Resource castle_d
Loading Resource castle_e
Loading Resource castle_f
Loading Resource castle_g
Loading Resource castle_h
Loading Resource castle_i
Loading Resource gatehouse
Loading Module Resource native_viking_houses
Loading Module Resource particles_2
Loading Module Resource native_prisons
Loading Resource skyboxes
Loading Module Resource tul_skyboxes
Loading Resource object_b
Loading Resource destroy
Loading Module Resource native_interiors_steppe
Loading Resource ani_horse_mounted
Loading Resource deneme2
Loading Resource horse_skeleton
Loading Resource steppe_fake_houses
Loading Resource ani_man_walk
Loading Resource ani_twohanded
Loading Resource ani_onehanded
Loading Resource ani_death
Loading Resource ani_stand_guardsman
Loading Resource ani_human_mounted
Loading Resource ani_lady_stand
Loading Resource ani_poses
Loading Resource ani_stand_shopkeeper
Loading Resource ani_man_cheer
Loading Resource ani_stand_onhorse
Loading Resource ani_throw_stone
Loading Resource ani_strikes
Loading Resource ani_equip_arms
Loading Resource ani_run_p
Loading Resource ani_run_forward_left_right
Loading Resource uni_strikes3
Loading Resource ani_walk_sideways
Loading Resource ani_run_sideways
Loading Resource ani_stand
Loading Resource ani_low_walk
Loading Resource ani_turn_man
Loading Resource ani_attacks_single
Loading Resource ani_lancer
Loading Resource ani_attacks
Loading Resource ani_kicks
Loading Resource ani_parry_attack
Loading Resource ani_walk_backward
Loading Resource ani_run_lookingsides
Loading Resource ani_defends
Loading Resource ani_walk_lookingsides
Loading Resource ani_jump
Loading Resource ani_wedding
Loading Module Resource native_arabian_props
Loading Resource uni_jump
Loading Resource uni_stances
Loading Resource uni_equip
Loading Resource uni_strike
Loading Resource uni_throws
Loading Resource uni_fistswing
Loading Resource uni_lord_stand
Loading Resource uni_defence
Loading Resource uni_sideways
Loading Resource rock
Loading Resource raw_materials
Loading Resource arabian_houses
Loading Resource object_c
Loading Resource tree_f
Loading Resource arabian_village
Loading Resource valleyProps
Loading Resource barrier_primitives
Loading Resource ui_server_filter
Loading Module Resource bart_headwear_a
Loading Module Resource bart_weapons_b
Loading Module Resource bart_weapons_a
Loading Module Resource bart_shields_a
Loading Module Resource bart_horses
Loading Module Resource bart_wear_a
Loading Module Resource psiphoon_animations
Loading Module Resource wfas_items
Loading Module Resource tul_buildings
Loading Module Resource tul_misc
Loading Module Resource tul_weapons
Loading Module Resource tul_tatar
Loading Module Resource tul_anims
Loading Module Resource vain_wodnik
Loading Module Resource dedal_items
Loading Module Resource dedal_banners
Loading Module Resource dedal_helpers
Loading Module Resource dedal_anims
Loading Module Resource dedal_ui
Loading Module Resource dedal_maps
Loading Module Resource native_items
Loading Module Resource native_armors
Loading Module Resource native_horses
Loading Module Resource native_weapons
Loading Module Resource native_weapons_b
Loading Module Resource Ottoman1453
Loading Module Resource papa_lazarou
Unrecognized Module_info directive = network_compatible . Skipping.
Unrecognized Module_info directive = hide_other_mod_servers . Skipping.
Unrecognized Module_info directive = ground_weapon_collision . Skipping.
Unrecognized Module_info directive = use_missile_damage_type . Skipping.
} //Processing Ini File Finished
Loading Music...
Loading Textures...
Finished Loading Textures...
L8 Format is unsupported
WARNING: UNABLE TO MAP SOUND CODE: snd_quest_taken
WARNING: UNABLE TO MAP SOUND CODE: snd_quest_completed
WARNING: UNABLE TO MAP SOUND CODE: snd_quest_succeeded
WARNING: UNABLE TO MAP SOUND CODE: snd_quest_concluded
WARNING: UNABLE TO MAP SOUND CODE: snd_quest_failed
WARNING: UNABLE TO MAP SOUND CODE: snd_quest_cancelled
WARNING: UNABLE TO MAP GAME TABLEAU CODE: tab_game_inventory_window
WARNING: UNABLE TO MAP GAME TABLEAU CODE: tab_game_party_window
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_before_quit
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_custom_battle_designer
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_start
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_enable_cheat_menu
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_event_party_encounter
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_event_simulate_battle
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_item_buy_price_factor
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_item_sell_price_factor
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_event_buy_item
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_event_sell_item
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_troop_wage
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_total_wage
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_join_cost
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_prisoner_price
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_check_prisoner_can_be_sold
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_event_detect_party
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_event_undetect_party
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_party_companion_limit
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_party_prisoner_limit
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_on_disembark
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_context_menu_get_buttons
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_event_context_menu_button_clicked
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_skill_modifier_for_troop
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_reset_player_party_name
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_check_party_sees_party
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_party_speed_multiplier
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_event_battle_end
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_troop_note
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_center_note
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_faction_note
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_quest_note
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_info_page_note
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_upgrade_xp
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_upgrade_cost
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_morale_of_troops_from_faction
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_cheat_mode
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
loading time: 79495
Finished All...
load_map_data complete.
Init_map complete.
init_meta_mission complete.
launch complete.
load_map_data complete.
Init_map complete.
init_meta_mission complete.
launch complete.
Main server response: 998497|89917210667190812
rgl_post_warning_line: get_object failed for mesh: dedal_mp_player_banner_pa14
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
Linijka "rgl_post_warning_line: get_object failed for mesh: battle_track " powtarza się setki, setki razy.
Gra zaktualizowana (chyba).
Win 7
Wersja bez steama.
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Klasycznie, próbowałeś reinstal moda?
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Najpierw spróbuj zainstalować to - http://mountandblade.nexusmods.com/downloads/download.php?id=2748
Jeśli nie pomoże i dalej będzie problem z tym battle_track, to instaluj w kolejności:
1. Pełen instalator 0.5
2. Na to patch 0.55
3. Na to patch 0.552
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No i spróbuj odpalić grę w oknie - niby nic, a pomaga w wielu przypadkach.
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Najpierw spróbuj zainstalować to - http://mountandblade.nexusmods.com/downloads/download.php?id=2748
Dzięki, pomogło :).
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Witam, mam ten sam problem co autor wątku, niestety pod podanym linkiem nie można znaleźć potrzebnego pliku, chyba że za opłatą. Czy znajdę go gdzie indziej, lub ktoś mógłby mi go przesłać? Byłbym zobowiązany.
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założenie konta na nexusie nie jest płatne, przy ekranie z wyborem opcji płatnej po prostu nic nie wybierasz i dajesz dalej.
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Ok, rzeczywiście. Niestety, po zalogowaniu się, okazuje się że plik jest ukryty. Po zainstalowaniu w wersji 0,5 i spaczowaniu do 0,552, jak było sugerowane, wyskakuje mi wiadomość o niewłaściwej wersji warbanda. Poszukałem w necie i jedynym sugerowanym rozwiązaniem tego problemu jest odpalenie wersji portable :] Czyli jestem w ciemnej pupie. Jednocześnie uruchamianie w oknie nic nie zmieniło. Ktokolwiek ma pomysł co z tym zrobić, lub skąd dostać ten plik?
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Jakiego masz Windowsa i czy odpalasz przez skot WSE Loader?
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Windows 7 x64, odpalam przez WSE Loader. Zresztą nie mógłbym inaczej, bo wchodzę na chwilę do gry, tylko wywala mnie w zupełnie losowych momentach.
A i pytanie trochę nie na temat, ale może ktoś wie - gram z dwoma kumplami w Deluge'a i stawiamy sobie własny serwer, żeby się na nim rządzić, ale tylko kiedy ja stawiam serwer, to pozostali go widzą, kiedy oni stawiają, żaden z pozostałych dwóch nie widzi. Opcje dołączenia do obu list serwerów są zawsze zaznaczone.
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Drugie pytanie jest banalne ty masz ip do stawiania serwów oni nie.
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dorzucam tekst z wse_crash_log, w nadziei że pomoże jakoś to Wam pomóc mnie:
> Info
Time: 27/12/2013 03:23:01
> Info
Time: 27/12/2013 03:23:01
TION (0xC0000005, 0x00000001, 0x00000038)
> Stack trace
Type: EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x0000000C)
> Stack trace
0x00474A1F mb_warband.exe+0x74A1F (??+0x0)
0x624B47B0 WSELib.dll+0x447B0 (??+0x0)
0x004B4DA9 mb_warband.exe+0xB4DA9 (??+0x0)
0x6249C857 WSELib.dll+0x2C857 (??+0x0)
0x76FE624F ntdll.dll+0x3624F (RtlNtStatusToDosError+0x32)
0x624C1859 WSELib.dll+0x51859 (??+0x0)
0x76FE624F ntdll.dll+0x3624F (RtlNtStatusToDosError+0x32)
0x624B3304 WSELib.dll+0x43304 (??+0x0)
0x6249C7D1 WSELib.dll+0x2C7D1 (??+0x0)
0x00473F13 mb_warband.exe+0x73F13 (??+0x0)
0x0056FF4F mb_warband.exe+0x16FF4F (??+0x0)
0x005E76CA mb_warband.exe+0x1E76CA (??+0x0)
0x005E76CA mb_warband.exe+0x1E76CA (??+0x0)
>
0x004AC33F mb_warband.exe+0xAC33F (??+0x0)
0x004AC33F mb_warband.exe+0xAC33F (??+0x0)
>
> Info
Time: 27/12/2013 04:36:01
Type: EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x0000000C)
> Stack trace
0x00474A1F mb_warband.exe+0x74A1F (??+0x0)
0x004B4DA9 mb_warband.exe+0xB4DA9 (??+0x0)
0x76FE624F ntdll.dll+0x3624F (RtlNtStatusToDosError+0x32)
0x76FE624F ntdll.dll+0x3624F (RtlNtStatusToDosError+0x32)
0x7245687D mswsock.dll+0x687D (??+0x0)
0x00473F13 mb_warband.exe+0x73F13 (??+0x0)
0x004AC33F mb_warband.exe+0xAC33F (??+0x0)
0x7245432A mswsock.dll+0x432A (??+0x0)
0x74DA6B87 WS2_32.dll+0x6B87 (recv+0x79)
0x74DA2FAC WS2_32.dll+0x2FAC (WahReferenceContextByHandle+0x8C)
0x0049662A mb_warband.exe+0x9662A (??+0x0)
0x004AC97D mb_warband.exe+0xAC97D (??+0x0)
0x00678063 mb_warband.exe+0x278063 (??+0x0)
0x006780FF mb_warband.exe+0x2780FF (??+0x0)
0x7664336A kernel32.dll+0x1336A (BaseThreadInitThunk+0x12)
0x76FE9F72 ntdll.dll+0x39F72 (RtlInitializeExceptionChain+0x63)
0x76FE9F45 ntdll.dll+0x39F45 (RtlInitializeExceptionChain+0x36)
0x76FE9F45 ntdll.dll+0x39F45 (RtlInitializeExceptionChain+0x36)
>
> Info
Time: 27/12/2013 04:44:00
Type: EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x00000000)
> Stack trace
0x00000000 ??+0x0 (??+0x0)
0xFFFFFFFF9D0BAE45 ??+0xFFFFFFFF9D0BAE45 (??+0x0)
0x74DA6F79 WS2_32.dll+0x6F79 (send+0x78)
0x004C6BBB mb_warband.exe+0xC6BBB (??+0x0)
0x004C6DDB mb_warband.exe+0xC6DDB (??+0x0)
0x0049662A mb_warband.exe+0x9662A (??+0x0)
0x004AC97D mb_warband.exe+0xAC97D (??+0x0)
0x00678063 mb_warband.exe+0x278063 (??+0x0)
0x006780FF mb_warband.exe+0x2780FF (??+0x0)
0x7664336A kernel32.dll+0x1336A (BaseThreadInitThunk+0x12)
0x76FE9F72 ntdll.dll+0x39F72 (RtlInitializeExceptionChain+0x63)
0x76FE9F45 ntdll.dll+0x39F45 (RtlInitializeExceptionChain+0x36)
0x76FE9F45 ntdll.dll+0x39F45 (RtlInitializeExceptionChain+0x36)
>