Forum Tawerny Four Ways

Mount&Blade - Modyfikacje => Polskie mody => The Deluge (dawniej WFaS) => Wątek zaczęty przez: Heban w Kwietnia 03, 2012, 21:19:55

Tytuł: [PROBLEM] Crashe gry w różnych momentach
Wiadomość wysłana przez: Heban w Kwietnia 03, 2012, 21:19:55
Witam,

Gram od piątku w tego moda, ale przez ostatnie dni zaczęło mnie nękac wywalanei do pulpitu w różnych momentach rozgrywki w multi. W rlg_log mam coś takiego:

Processing Ini File {
 Module_name =  WFAS
 Num Hints =  12
 Setting Map Min X =  -105.000000
 Setting Map Max X =  105.000000
 Setting Map Min Y =  -105.000000
 Setting Map Max Y =  105.000000
 Setting Time Multiplier =  0.600000
 Setting Seeing Range Multiplier =  6.500000
 Setting Track Spotting Multiplier =  0.800000
 Setting player_wounded_treshold =  5.000000
 Setting hero_wounded_treshold =  15.000000
 Setting Skill Prisoner Management Bonus =  5
 Setting Skill Leadership Bonus =  3
 Setting Base Companion Limit =  20
 Setting player_xp_multiplier =  2.000000
 Setting hero_xp_multiplier =  2.000000
 Setting regulars_xp_multiplier =  3.000000
 Setting damage_interrupt_attack_treshold =  3.000000
 Setting damage_interrupt_attack_treshold_mp =  1.000000
 Setting armor_soak_factor_against_cut =  0.800000
 Setting armor_soak_factor_against_pierce =  0.650000
 Setting armor_soak_factor_against_blunt =  0.500000
 Setting armor_reduction_factor_against_cut =  1.000000
 Setting armor_reduction_factor_against_pierce =  0.500000
 Setting armor_reduction_factor_against_blunt =  0.750000
 Setting horse_charge_damage_multiplier =  1.000000
 Setting couched_lance_damage_multiplier =  0.650000
 Setting fall_damage_multiplier =  5.000000
 Setting shield_penetration_offset =  10.000000
 Setting shield_penetration_factor =  1.000000
 Setting missile_damage_speed_power =  1.900000
 Setting melee_damage_speed_power =  2.000000
 Setting multiplayer_walk_enabled =  1
 Scan Module Textures =  1
 Scan Module Sounds =  1
 Unrecognized Module_info directive =  give_performance_warnings . Skipping.
 Loading Resource  test
 Loading Module Resource  textures
 Loading Module Resource  materials
 Loading Resource  shaders
 Loading Module Resource  tul_shaders
 Loading Module Resource  Iboltax_faces
 Loading Module Resource  dedal_faces
 Loading Module Resource  flora_materials
 Loading Module Resource  tul_tex
 Loading Module Resource  tul_mat
 Loading Module Resource  manitas
 Loading Resource  helpers
 Loading Module Resource  particle_meshes
 Loading Resource  skeletons
 Loading Module Resource  tree_meshes
 Loading Module Resource  xtree_meshes
 Loading Module Resource  grass_meshes
 Loading Module Resource  plant_meshes
 Loading Module Resource  xtree_meshes_b
 Loading Module Resource  xtree_meshes_c
 Loading Module Resource  grass_meshes_b
 Loading Module Resource  tree_e_meshes
 Loading Module Resource  dedal_bodies
 Loading Resource  object_meshes
 Loading Module Resource  native_object_bodies
 Loading Resource  arabian_castle
 Loading Resource  food
 Loading Resource  village_houses
 Loading Resource  village_houses_a
 Loading Module Resource  village_houses_b
 Loading Module Resource  native_interiors_a
 Loading Resource  arena
 Loading Resource  castle_a
 Loading Resource  dungeon
 Loading Resource  stone_houses
 Loading Resource  snowy_houses
 Loading Resource  snowy_castle
 Loading Resource  castle_b
 Loading Resource  square_keep
 Loading Resource  anim_b
 Loading Module Resource  user_interface_b
 Loading Resource  user_interface_c
 Loading Module Resource  houses1
 Loading Resource  wall_meshes1
 Loading Module Resource  town_houses
 Loading Resource  doors
 Loading Resource  churches
 Loading Module Resource  town_houses_b
 Loading Module Resource  town_houses_c
 Loading Resource  castle_c
 Loading Resource  castle_d
 Loading Resource  castle_e
 Loading Resource  castle_f
 Loading Resource  castle_g
 Loading Resource  castle_h
 Loading Resource  castle_i
 Loading Resource  gatehouse
 Loading Module Resource  native_viking_houses
 Loading Module Resource  particles_2
 Loading Module Resource  native_prisons
 Loading Resource  skyboxes
 Loading Module Resource  tul_skyboxes
 Loading Resource  object_b
 Loading Resource  destroy
 Loading Module Resource  native_interiors_steppe
 Loading Resource  ani_horse_mounted
 Loading Resource  deneme2
 Loading Resource  horse_skeleton
 Loading Resource  steppe_fake_houses
 Loading Resource  ani_man_walk
 Loading Resource  ani_twohanded
 Loading Resource  ani_onehanded
 Loading Resource  ani_death
 Loading Resource  ani_stand_guardsman
 Loading Resource  ani_human_mounted
 Loading Resource  ani_lady_stand
 Loading Resource  ani_poses
 Loading Resource  ani_stand_shopkeeper
 Loading Resource  ani_man_cheer
 Loading Resource  ani_stand_onhorse
 Loading Resource  ani_throw_stone
 Loading Resource  ani_strikes
 Loading Resource  ani_equip_arms
 Loading Resource  ani_run_p
 Loading Resource  ani_run_forward_left_right
 Loading Resource  uni_strikes3
 Loading Resource  ani_walk_sideways
 Loading Resource  ani_run_sideways
 Loading Resource  ani_stand
 Loading Resource  ani_low_walk
 Loading Resource  ani_turn_man
 Loading Resource  ani_attacks_single
 Loading Resource  ani_lancer
 Loading Resource  ani_attacks
 Loading Resource  ani_kicks
 Loading Resource  ani_parry_attack
 Loading Resource  ani_walk_backward
 Loading Resource  ani_run_lookingsides
 Loading Resource  ani_defends
 Loading Resource  ani_walk_lookingsides
 Loading Resource  ani_jump
 Loading Resource  ani_wedding
 Loading Module Resource  native_arabian_props
 Loading Resource  uni_jump
 Loading Resource  uni_stances
 Loading Resource  uni_equip
 Loading Resource  uni_strike
 Loading Resource  uni_throws
 Loading Resource  uni_fistswing
 Loading Resource  uni_lord_stand
 Loading Resource  uni_defence
 Loading Resource  uni_sideways
 Loading Resource  rock
 Loading Resource  raw_materials
 Loading Resource  arabian_houses
 Loading Resource  object_c
 Loading Resource  tree_f
 Loading Resource  arabian_village
 Loading Resource  valleyProps
 Loading Resource  barrier_primitives
 Loading Resource  ui_server_filter
 Loading Module Resource  bart_headwear_a
 Loading Module Resource  bart_weapons_b
 Loading Module Resource  bart_weapons_a
 Loading Module Resource  bart_shields_a
 Loading Module Resource  bart_horses
 Loading Module Resource  bart_wear_a
 Loading Module Resource  psiphoon_animations
 Loading Module Resource  wfas_items
 Loading Module Resource  tul_buildings
 Loading Module Resource  tul_misc
 Loading Module Resource  tul_weapons
 Loading Module Resource  tul_tatar
 Loading Module Resource  tul_anims
 Loading Module Resource  vain_wodnik
 Loading Module Resource  dedal_items
 Loading Module Resource  dedal_banners
 Loading Module Resource  dedal_helpers
 Loading Module Resource  dedal_anims
 Loading Module Resource  dedal_ui
 Loading Module Resource  dedal_maps
 Loading Module Resource  native_items
 Loading Module Resource  native_armors
 Loading Module Resource  native_horses
 Loading Module Resource  native_weapons
 Loading Module Resource  native_weapons_b
 Loading Module Resource  Ottoman1453
 Loading Module Resource  papa_lazarou
 Unrecognized Module_info directive =  network_compatible . Skipping.
 Unrecognized Module_info directive =  hide_other_mod_servers . Skipping.
 Unrecognized Module_info directive =  ground_weapon_collision . Skipping.
 Unrecognized Module_info directive =  use_missile_damage_type . Skipping.
 
} //Processing Ini File Finished
 Loading Music...
 Loading Textures...
 Finished Loading Textures...
 L8 Format is  unsupported
 WARNING: UNABLE TO MAP SOUND CODE:  snd_quest_taken
 WARNING: UNABLE TO MAP SOUND CODE:  snd_quest_completed
 WARNING: UNABLE TO MAP SOUND CODE:  snd_quest_succeeded
 WARNING: UNABLE TO MAP SOUND CODE:  snd_quest_concluded
 WARNING: UNABLE TO MAP SOUND CODE:  snd_quest_failed
 WARNING: UNABLE TO MAP SOUND CODE:  snd_quest_cancelled
 WARNING: UNABLE TO MAP GAME TABLEAU CODE:  tab_game_inventory_window
 WARNING: UNABLE TO MAP GAME TABLEAU CODE:  tab_game_party_window
 WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape
 WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_before_quit
 WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_custom_battle_designer
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_start
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_enable_cheat_menu
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_event_party_encounter
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_event_simulate_battle
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_item_buy_price_factor
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_item_sell_price_factor
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_event_buy_item
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_event_sell_item
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_troop_wage
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_total_wage
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_join_cost
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_prisoner_price
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_check_prisoner_can_be_sold
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_event_detect_party
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_event_undetect_party
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_party_companion_limit
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_party_prisoner_limit
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_on_disembark
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_context_menu_get_buttons
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_event_context_menu_button_clicked
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_skill_modifier_for_troop
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_reset_player_party_name
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_check_party_sees_party
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_party_speed_multiplier
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_event_battle_end
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_troop_note
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_center_note
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_faction_note
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_quest_note
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_info_page_note
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_upgrade_xp
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_upgrade_cost
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_morale_of_troops_from_faction
 WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_cheat_mode
 Loading Module...
 Loading item kinds...
 Loading dialogs...
 Loading mission templates...
 Loading party templates...
 loading time:  79495
 Finished All...
 load_map_data complete.
 Init_map complete.
 init_meta_mission complete.
 launch complete.
 load_map_data complete.
 Init_map complete.
 init_meta_mission complete.
 launch complete.
 Main server response:  998497|89917210667190812
 
rgl_post_warning_line: get_object failed for mesh: dedal_mp_player_banner_pa14
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track
rgl_post_warning_line: get_object failed for mesh: battle_track


 

Linijka "rgl_post_warning_line: get_object failed for mesh: battle_track " powtarza się setki, setki razy.

Gra zaktualizowana (chyba).
Win 7
Wersja bez steama.
Tytuł: Odp: [PROBLEM] Crashe gry w różnych momentach
Wiadomość wysłana przez: Altharis w Kwietnia 03, 2012, 21:26:54
Klasycznie, próbowałeś reinstal moda?
Tytuł: Odp: [PROBLEM] Crashe gry w różnych momentach
Wiadomość wysłana przez: Daedalus w Kwietnia 03, 2012, 21:29:05
Najpierw spróbuj zainstalować to -  http://mountandblade.nexusmods.com/downloads/download.php?id=2748

Jeśli nie pomoże i dalej będzie problem z tym battle_track, to instaluj w kolejności:

1. Pełen instalator 0.5
2. Na to patch 0.55
3. Na to patch 0.552
Tytuł: Odp: [PROBLEM] Crashe gry w różnych momentach
Wiadomość wysłana przez: Claudie w Kwietnia 03, 2012, 21:45:56
No i spróbuj odpalić grę w oknie - niby nic, a pomaga w wielu przypadkach.
Tytuł: Odp: [PROBLEM] Crashe gry w różnych momentach
Wiadomość wysłana przez: Heban w Kwietnia 03, 2012, 21:49:53
Najpierw spróbuj zainstalować to -  http://mountandblade.nexusmods.com/downloads/download.php?id=2748


Dzięki, pomogło :).
Tytuł: Odp: [PROBLEM] Crashe gry w różnych momentach
Wiadomość wysłana przez: prynio w Grudnia 22, 2013, 04:14:56
Witam, mam ten sam problem co autor wątku, niestety pod podanym linkiem nie można znaleźć potrzebnego pliku, chyba że za opłatą. Czy znajdę go gdzie indziej, lub ktoś mógłby mi go przesłać? Byłbym zobowiązany.
Tytuł: Odp: [PROBLEM] Crashe gry w różnych momentach
Wiadomość wysłana przez: huth w Grudnia 22, 2013, 18:13:17
założenie konta na nexusie nie jest płatne, przy ekranie z wyborem opcji płatnej po prostu nic nie wybierasz i dajesz dalej.
Tytuł: Odp: [PROBLEM] Crashe gry w różnych momentach
Wiadomość wysłana przez: prynio w Grudnia 23, 2013, 03:14:54
Ok, rzeczywiście. Niestety, po zalogowaniu się, okazuje się że plik jest ukryty. Po zainstalowaniu w wersji 0,5 i spaczowaniu do 0,552, jak było sugerowane, wyskakuje mi wiadomość o niewłaściwej wersji warbanda. Poszukałem w necie i jedynym sugerowanym rozwiązaniem tego problemu jest odpalenie wersji portable :] Czyli jestem w ciemnej pupie. Jednocześnie uruchamianie w oknie nic nie zmieniło. Ktokolwiek ma pomysł co z tym zrobić, lub skąd dostać ten plik?
Tytuł: Odp: [PROBLEM] Crashe gry w różnych momentach
Wiadomość wysłana przez: Mati44 w Grudnia 23, 2013, 10:23:05
Jakiego masz Windowsa i czy odpalasz przez skot WSE Loader?
Tytuł: Odp: [PROBLEM] Crashe gry w różnych momentach
Wiadomość wysłana przez: prynio w Grudnia 23, 2013, 15:24:37
Windows 7 x64, odpalam przez WSE Loader. Zresztą nie mógłbym inaczej, bo wchodzę na chwilę do gry, tylko wywala mnie w zupełnie losowych momentach.

A i pytanie trochę nie na temat, ale może ktoś wie - gram z dwoma kumplami w Deluge'a i stawiamy sobie własny serwer, żeby się na nim rządzić, ale tylko kiedy ja stawiam serwer, to pozostali go widzą, kiedy oni stawiają, żaden z pozostałych dwóch nie widzi. Opcje dołączenia do obu list serwerów są zawsze zaznaczone.
Tytuł: Odp: [PROBLEM] Crashe gry w różnych momentach
Wiadomość wysłana przez: Mati44 w Grudnia 23, 2013, 15:56:02
Drugie pytanie jest banalne ty masz ip do stawiania serwów oni nie.
Tytuł: Odp: [PROBLEM] Crashe gry w różnych momentach
Wiadomość wysłana przez: prynio w Grudnia 27, 2013, 05:04:06
dorzucam tekst z wse_crash_log, w nadziei że pomoże jakoś to Wam pomóc mnie:


> Info
Time: 27/12/2013 03:23:01
> Info
Time: 27/12/2013 03:23:01
TION (0xC0000005, 0x00000001, 0x00000038)
> Stack trace
Type: EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x0000000C)
> Stack trace
0x00474A1F mb_warband.exe+0x74A1F (??+0x0)
0x624B47B0 WSELib.dll+0x447B0 (??+0x0)
0x004B4DA9 mb_warband.exe+0xB4DA9 (??+0x0)
0x6249C857 WSELib.dll+0x2C857 (??+0x0)
0x76FE624F ntdll.dll+0x3624F (RtlNtStatusToDosError+0x32)
0x624C1859 WSELib.dll+0x51859 (??+0x0)
0x76FE624F ntdll.dll+0x3624F (RtlNtStatusToDosError+0x32)
0x624B3304 WSELib.dll+0x43304 (??+0x0)
0x6249C7D1 WSELib.dll+0x2C7D1 (??+0x0)
0x00473F13 mb_warband.exe+0x73F13 (??+0x0)
0x0056FF4F mb_warband.exe+0x16FF4F (??+0x0)
0x005E76CA mb_warband.exe+0x1E76CA (??+0x0)
0x005E76CA mb_warband.exe+0x1E76CA (??+0x0)
>
0x004AC33F mb_warband.exe+0xAC33F (??+0x0)
0x004AC33F mb_warband.exe+0xAC33F (??+0x0)
>
> Info
Time: 27/12/2013 04:36:01
Type: EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x0000000C)
> Stack trace
0x00474A1F mb_warband.exe+0x74A1F (??+0x0)
0x004B4DA9 mb_warband.exe+0xB4DA9 (??+0x0)
0x76FE624F ntdll.dll+0x3624F (RtlNtStatusToDosError+0x32)
0x76FE624F ntdll.dll+0x3624F (RtlNtStatusToDosError+0x32)
0x7245687D mswsock.dll+0x687D (??+0x0)
0x00473F13 mb_warband.exe+0x73F13 (??+0x0)
0x004AC33F mb_warband.exe+0xAC33F (??+0x0)
0x7245432A mswsock.dll+0x432A (??+0x0)
0x74DA6B87 WS2_32.dll+0x6B87 (recv+0x79)
0x74DA2FAC WS2_32.dll+0x2FAC (WahReferenceContextByHandle+0x8C)
0x0049662A mb_warband.exe+0x9662A (??+0x0)
0x004AC97D mb_warband.exe+0xAC97D (??+0x0)
0x00678063 mb_warband.exe+0x278063 (??+0x0)
0x006780FF mb_warband.exe+0x2780FF (??+0x0)
0x7664336A kernel32.dll+0x1336A (BaseThreadInitThunk+0x12)
0x76FE9F72 ntdll.dll+0x39F72 (RtlInitializeExceptionChain+0x63)
0x76FE9F45 ntdll.dll+0x39F45 (RtlInitializeExceptionChain+0x36)
0x76FE9F45 ntdll.dll+0x39F45 (RtlInitializeExceptionChain+0x36)
>
> Info
Time: 27/12/2013 04:44:00
Type: EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x00000000)
> Stack trace
0x00000000 ??+0x0 (??+0x0)
0xFFFFFFFF9D0BAE45 ??+0xFFFFFFFF9D0BAE45 (??+0x0)
0x74DA6F79 WS2_32.dll+0x6F79 (send+0x78)
0x004C6BBB mb_warband.exe+0xC6BBB (??+0x0)
0x004C6DDB mb_warband.exe+0xC6DDB (??+0x0)
0x0049662A mb_warband.exe+0x9662A (??+0x0)
0x004AC97D mb_warband.exe+0xAC97D (??+0x0)
0x00678063 mb_warband.exe+0x278063 (??+0x0)
0x006780FF mb_warband.exe+0x2780FF (??+0x0)
0x7664336A kernel32.dll+0x1336A (BaseThreadInitThunk+0x12)
0x76FE9F72 ntdll.dll+0x39F72 (RtlInitializeExceptionChain+0x63)
0x76FE9F45 ntdll.dll+0x39F45 (RtlInitializeExceptionChain+0x36)
0x76FE9F45 ntdll.dll+0x39F45 (RtlInitializeExceptionChain+0x36)
>